![]() 10 years, more bad games, and one so-so but forgettable reboot film later, and this remaster has once answered the call for good, modern Ghostbusters material. When Ghostbusters: The Video Game first arrived a decade ago, fans had been screaming for any new, quality Ghostbusters media. The more things change the more they stay the same. That’s because the checkpoints, while not horrible, are less accommodating than what you’d expect from today’s offerings. When you go down yourself, praying that the crew survives long enough to aid you is more terrifying than any spook, specter, or ghost. ![]() Everyone possesses the durability of wet paper, and having to constantly revive the other characters remains Ghostbusters’ biggest annoyance. You’ll spend the last half of the game with a full purse and nothing to buy.Ĭertain battles do become a little too overwhelming, especially because of how easily teammates fall in battle. Weapons upgrades offer decent improvements but can be obtained fairly quickly. Manually cooling weapons when they overheat is still a mild annoyance that feels largely unnecessary. Three additional weapon modes such as a slime gun and the shotgun-esque stasis gun are fun in their own right and get put to good use in both combat and puzzle-solving. Firing proton streams and wrangling spirits into traps creates a childhood thrill that still feels as close as any experience has come to emulating the “real” thing. The cinematic cutscenes, however, have an unpleasant graininess from a generation ago, which makes for jarring transitions between them and gameplay.īusting ghosts remains a blast albeit with the same caveats as before. ![]() The game’s destructibility tech may be less impressive now, but it’s still a nice touch that highlights the ghostbusters’ penchant for demolishing the places they’re trying to rescue. Lighting also receives a noticeable bump up. Proton streams appear more vibrant as do the ghosts they ensnare. This remaster sharpens ups the presentation for a cleaner look.
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